
In a near‑future Washington where telepaths are both feared and coveted, Gyp Tinker—an unflappable FBI director—gets a sudden, urgent summons that thrusts him into the heart of a brewing crisis. As a massive crowd gathers outside the agency’s headquarters, the public’s frenzy over a captured “snake,” a telepath seized by a rival gang, turns the city’s streets into a tense arena of suspicion and spectacle.
Tinker’s calm authority cuts through the chaos as he steps into the building, confronting the enigmatic prisoner and the conspiratorial forces that delivered him. With a blend of dry humor and steely resolve, he must navigate bureaucratic pressure, media hysteria, and the looming threat of foreign powers eager to exploit the mind‑bender’s abilities. The opening sets the stage for a high‑stakes game of power, where every decision could tip the balance between national security and a new, unsettling kind of warfare.
Language
en
Duration
~41 minutes (40K characters)
Publisher of text edition
Project Gutenberg
Credits
Produced by Greg Weeks, Stephen Blundell and the Online Distributed Proofreading Team at http://www.pgdp.net
Release date
2008-02-20
Rights
Public domain in the USA.

Best known in American sports history as Joe Tinker, he was a star shortstop for the Chicago Cubs and later a manager, remembered as part of the famous “Tinker to Evers to Chance” double-play trio. His name still echoes far beyond baseball because of that lasting place in the game’s early story.
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