
THE GAME OF GO
PREFACE
INTRODUCTION
ILLUSTRATIONS
I. HISTORY OF THE GAME
II. DESCRIPTION OF THE BOARD AND STONES
III. RULES OF PLAY
IV. GENERAL METHODS OF PLAY AND TERMINOLOGY OF THE GAME
V. ILLUSTRATIVE GAMES
VI. “JOSEKI” AND OPENINGS
This early twentieth‑century manual offers a down‑to‑earth introduction to the ancient board game of Go. Written for readers who already know a little of the game, it walks the learner through the rules, basic tactics and the special Japanese vocabulary that colours each move. The author builds on a German treatise and the insights of several Japanese masters, giving a concise history that frames the sport’s deep cultural roots.
Across its pages you’ll find clear diagrams, step‑by‑step explanations of common opening patterns, and a handful of carefully chosen problems to test your growing skill. Interspersed are anecdotes from the author’s own study with a resident Japanese player, adding a personal touch that makes the material feel alive. Listeners can expect a solid foundation that prepares them for hours of thoughtful play, without ever demanding the exhaustive study required of a professional.
Language
en
Duration
~3 hours (217K characters)
Publisher of text edition
Project Gutenberg
Credits
Jeroen Hellingman and the Online Distributed Proofreading Team at https://www.pgdp.net/ for Project Gutenberg (This file was produced from images generously made available by The Internet Archive/American Libraries.)
Release date
2021-10-30
Rights
Public domain in the USA.
1870–1929
Best remembered for introducing Western readers to the game of Go, this American traveler in Japan wrote a practical early guide that helped explain the game's strategy and culture to newcomers.
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