
SCHOOL, CHURCH, AND HOME - GAMES
ASSOCIATION PRESS New York: 347 Madison Avenue 1923
Part I - GAMES FOR SCHOOLS - CHAPTER I - SCHOOLROOM GAMES - For Primary Pupils
Part II - SOCIABLE GAMES FOR THE HOME, CHURCH, CLUB, ETC. - CHAPTER IToC - GAMES FOR THE HOME
Part III - OUTDOOR GAMES - CHAPTER IToC - OUTDOOR GAMES FOR OLDER BOYS AND YOUNG MEN
Part IV - GAMES FOR SPECIAL OCCASIONS - CHAPTER IToC - GAMES AT THE DINING TABLE - Banquet Games
A thoughtful exploration of why play matters, this book invites listeners to see recreation as a cornerstone of healthy living. Drawing from the insights of community leaders and educators, it shows how games in school, church, and home nurture imagination, build character, and connect people to their surroundings. The author weaves together observations of nature, childhood wonder, and the practical benefits of organized activity, arguing that play is both a natural learning method and a vital source of happiness.
The text also addresses the challenges of maintaining a playful spirit as we age, emphasizing the need for intentional leisure and community programs, especially in rural settings. By framing work as an extension of play, it encourages readers to rediscover joy in everyday tasks and to foster environments where both children and adults can thrive through active, purposeful recreation.
Language
en
Duration
~3 hours (230K characters)
Publisher of text edition
Project Gutenberg
Release date
2005-08-26
Rights
Public domain in the USA.
1884–1954
A pioneer of community recreation, this early 20th-century compiler gathered lively games for schools, churches, and homes with a clear belief that play could build fellowship. His best-known work reflects a practical, upbeat approach to bringing people together.
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