
audiobook
by R. F. (Robert Frederick) Foster
FOSTER’S COMPLETE HOYLE
PUBLISHERS’ NOTE.
INTRODUCTION.
THE WHIST FAMILY.
THE POKER FAMILY.
THE EUCHRE FAMILY.
ALL FOURS FAMILY.
HEARTS.
THE BÉZIQUE FAMILY.
NATIONAL GAMES.
Foster’s Complete Hoyle offers a thorough walk‑through of every indoor game that was popular in the early twentieth century, from classic card contests to a wide array of billiard and board variations. Each entry opens with a concise list of the equipment and the number of participants before guiding the listener through the natural flow of play. The text is peppered with clear diagrams and engraved illustrations that bring the rules to life, making even the most intricate games easy to follow.
The author’s systematic approach means every rule is broken into short, labeled paragraphs, so you can jump straight to the part you need, whether it’s bidding strategies in bridge or the scoring method for backgammon. Technical terms are defined in plain language, and whenever official regulations exist they are reproduced in full, giving both casual players and serious competitors a reliable reference. Along the way, practical tips for good play and common pitfalls are woven into the explanations, helping listeners improve their skill while respecting the spirit of each game.
Full title
Foster's Complete Hoyle: An Encyclopedia of Games Including all indoor games played to-day. With suggestions for good play, illustrative hands, and all official laws to date Including all indoor games played to-day. With suggestions for good play, illustrative hands, and all official laws to date
Language
en
Duration
~29 hours (1683K characters)
Publisher of text edition
Project Gutenberg
Credits
Produced by Marilynda Fraser-Cunliffe, Juliet Sutherland and the Online Distributed Proofreading Team at http://www.pgdp.net
Release date
2017-01-03
Rights
Public domain in the USA.
Subjects
1853–1945
Best known for turning card tables into classrooms, this prolific American writer produced shelf after shelf of lively guides to whist, bridge, and other indoor games. He also promoted memory training, blending practical instruction with an entertainer’s knack for making rules and strategy feel approachable.
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