Through Space to Mars; Or, the Longest Journey on Record

audiobook

Through Space to Mars; Or, the Longest Journey on Record

by Roy Rockwood

EN·~4 hours·31 chapters

Chapters

31 total
1

THROUGH SPACE TO MARS Or the Longest Journey on Record - By Roy Rockwood - #4 in the "Great Marvel Series"

0:06
2

CHAPTER I - TWO CHUMS

8:25
3

CHAPTER II - JACK MAKES OXYGEN

11:57
4

CHAPTER III - WASHINGTON MEETS THE BOYS

4:56
5

CHAPTER IV - WONDERFUL PLAN

9:32
6

CHAPTER V - THE SECRET POWER

7:50
7

CHAPTER VI - BUILDING THE PROJECTILE

7:37
8

CHAPTER VII - AT TERRIFIC SPEED

9:41
9

CHAPTER VIII - A MYSTERIOUS THEFT

11:29
10

CHAPTER IX - A CRAZY MACHINIST

9:19

Description

In a bustling laboratory at the Universal Electrical and Chemical College, two eager students—steady‑minded Mark and the adventurous Jack—are bent on creating a gas lighter than anything known. Their cramped table is piled with glass tubes, Bunsen burners, and a nervous chuckle as they carefully seal a mysterious black mixture beneath water, hoping the experiment will hold together. The dialogue crackles with the twin thrills of scientific curiosity and teenage daring, each aware that a single burst could shatter more than glass. As the flame licks the tube, the boys imagine what such a feather‑weight gas could achieve beyond the classroom.

Their speculation quickly lifts from laboratory benches to the stars, dreaming of a propulsion that could fling a craft farther than any balloon or airship. The story follows their bold plans, the engineering hurdles, and the camaraderie that keeps them moving forward, setting the stage for an extraordinary voyage toward the red planet. Listeners will feel the rush of early 20th‑century invention paired with a daring vision of the future.

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Details

Language

en

Duration

~4 hours (250K characters)

Publisher of text edition

Project Gutenberg

Credits

Produced by Sean Pobuda

Release date

2004-10-01

Rights

Public domain in the USA.

About the author

Roy Rockwood

Roy Rockwood

Behind this name was a whole publishing machine: a house pseudonym used for fast-moving boys' adventure stories packed with lost worlds, inventions, and jungle drama. The books helped shape early 20th-century series fiction, especially for young readers who loved cliffhangers and big imagination.

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