
THE VAULT
I
II
III
Under the cloak of darkness, a young intruder named Mike slips through a cracked window into the silent halls of the Whitney Jewelry & Watch Company. The factory, abandoned for the night, is a maze of empty windows, the faint glow of a distant lantern, and the slow, methodical steps of a lone watchman. With rubber‑soled shoes and a flashlight that barely pierces the gloom, Mike moves like a cat, listening for any hint of danger as he makes his way toward the massive vault that stores the plant’s most valuable pieces.
The story unfolds as a tense cat‑and‑mouse game, where patience and precision are Mike’s only allies. Each pause, each shadowed corridor adds to the suspense, while the vault itself looms as a promise of hidden riches—and perhaps something far more unexpected. Listeners are drawn into a world of quiet danger, where every footfall could change the outcome.
Language
en
Duration
~22 minutes (21K characters)
Publisher of text edition
Project Gutenberg
Original publisher
United States: Pro-Distributors Publishing Company, 1922.
Credits
Roger Frank and Sue Clark
Release date
2021-08-18
Rights
Public domain in the USA.

1896–1975
A hugely prolific pulp-era storyteller, he helped shape early science fiction with fast-moving tales of strange inventions, alternate histories, and life among the stars. His work blended big ideas with clear, energetic storytelling that still feels lively today.
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