
audiobook
The Slave of the Mine; Or, Jack Harkaway in 'Frisco.
CHAPTER I.
CHAPTER II.
CHAPTER III.
CHAPTER IV.
CHAPTER V.
CHAPTER VI.
CHAPTER VII.
CHAPTER VIII.
CHAPTER IX.
The story opens in a bustling San‑Francisco gambling hall, where the clatter of cards and the glow of oil lamps set a tense, smoky backdrop. A faro game draws a crowd of hard‑bitten men, and the sudden flash of a bullet striking a wrist raises the stakes from money to life. The air hums with whispered wagers, cheap wine, and the promise of danger that hangs over every table.
At the center of the commotion sit Dan Markham, a seasoned prospector‑turned cardsharp with a wry grin and a reputation that stretches from Virginia City to Paris, and a weary Englishman who calls himself Mr. Smith. Their banter reveals more than idle chatter—Markham sees gambling as a pulse of excitement for the restless, while Smith’s guarded demeanor hints at hidden motives. As the night wears on, the uneasy alliance between the two men suggests that the game may be only the beginning of a deeper, perilous adventure.
Language
en
Duration
~1 hours (103K characters)
Publisher of text edition
Project Gutenberg
Credits
Produced by Demian Katz, E. M. Sanchez-Saavedra, Joseph Rainone and the Online Distributed Proofreading Team at http://www.pgdp.net
Release date
2014-08-22
Rights
Public domain in the USA.
1841–1901
A prolific Victorian storyteller, he became best known for creating the swaggering schoolboy hero Jack Harkaway and turning boys' adventure fiction into a serial sensation. Trained as a barrister, he wrote with the pace and cliffhanger instinct that kept young readers coming back for more.
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