
Brad Conally clenches the controls of a battered cargo craft as it lurches out of hyper‑space, the ship's metal screaming in a chaotic symphony of ruptured pistons and leaking coolant. With every flick of a lever he battles a relentless spin, fighting to keep the vessel from careening into normal space where a single misstep could mean instant death. The opening thrust thrusts listeners into the claustrophobic, noise‑filled cockpit, feeling each heartbeat as Brad scrambles to seal punctures and reclaim lost cargo drifting into the void.
Meanwhile, the terse radio exchange with his friend Jim reveals the stakes: a valuable load of inter‑calc audio banks, a deadline to reach Vega IV, and a thin line of fuel that may not survive another jump. As the crew weighs the peril of a ‘spillthrough’—a catastrophic slip back into ordinary space—Brad faces a choice between a cautious retreat and a daring push toward the unknown. The story mixes hard‑science tension with human resolve, promising a tense, immersive ride for anyone who loves space‑survival drama.
Language
en
Duration
~53 minutes (50K characters)
Publisher of text edition
Project Gutenberg
Credits
Produced by Greg Weeks, Mary Meehan and the Online Distributed Proofreading Team at https://www.pgdp.net
Release date
2010-06-02
Rights
Public domain in the USA.

1920–1976
A New Orleans journalist turned science-fiction writer, he became known for smart, unsettling stories about warped perception and artificial worlds. His best-known novel, Simulacron-3, helped set the template for later virtual-reality fiction.
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