
audiobook
HOW TO BECOME AN ENGINEER.
How to Become an Engineer.
CHAPTER I.
CHAPTER II.
CHAPTER III.
CHAPTER IV.
CHAPTER V.
CHAPTER VI.
CHAPTER VII.
THE LARGEST AND BEST LIBRARY. PLUCK AND LUCK.
Step into the world of steam with a clear‑eyed guide that blends lively history and hands‑on instruction. The opening chapters trace the birth of the steam engine—from a curious kettle lid to the breakthroughs of Watt, Cugnot, and early French experiments—showing how each modest step paved the way for the iron‑hoisted locomotives that reshaped travel. Readers will discover the three main branches of engineering—locomotive, steamboat, and stationary—while the narrative keeps the focus on the rhythmic pulse of the railway’s early days.
Beyond the story, the book offers practical, step‑by‑step directions for aspiring engineers, from mastering the controls of a real locomotive to constructing a detailed model of your own. Rich, period illustrations bring the mechanics to life, breaking down pistons, drive wheels, and brass fittings in an accessible way. Whether you’re drawn to the romance of the rails or the nitty‑gritty of engine maintenance, this concise manual provides a solid foundation for anyone eager to ride the first tracks of engineering mastery.
Language
en
Duration
~1 hours (102K characters)
Publisher of text edition
Project Gutenberg
Release date
Jan 6, 2014
Rights
Public domain in the USA.

A hugely prolific American popular writer, he helped shape the fast-paced world of dime novels and detective fiction at the turn of the 20th century. He is especially linked with the long-running Old King Brady stories and also published practical nonfiction under the name Frank W. Doughty.
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