article

Running A Software Business On 5 Hours A Week

by Patrick McKenzie

Mar 20, 2010·~31 minutes·15 chapters

Chapters

15 total

Some four years ago, I started Bingo Card Creator, a business which sells software to teachers. At the time, my big goal for the future was eventually making perhaps $200 a month, so that I could buy more video games without feeling guilty about it. The business has been successful beyond my wildest expectations and has made it possible to quit my day job at the end of this month. The amount of time I’ve spent on it has fluctuated: the peak was the week I launched (50 hours in 8 days), a very busy week in the last few years spiked up to as many as 20 hours, and the average over the period is (to my best estimate) about 5 hours.

2:07

Time as Asset; Time as Debt

3:34

Code Is About 10% Of Your Business. Maybe Less.

1:02

Relentlessly Cut Scope

1:12

Pick Your Problem Well

4:26

Get Your Day Job Onboard

2:28

Avoid Setting Publicly Visible Deadlines

1:59

Cultivate Relationships With Effective Freelancers

3:07

Understand the Two Types of Time

1:51

Avoid Events, Plan For Processes

2:03

Description

Patrick McKenzie explains how he operated a small software business in roughly five hours a week.

We are not affiliated with Patrick McKenzie. This unofficial audio edition is available to listen to and share for free. See the original selection on Kalzumeus.

Details

Duration

~31 minutes (30K characters)

Release date

Mar 20, 2010