
author
A little-known 19th-century inventor of strategy games, he is remembered for turning battlefield tactics into a playable board game. His surviving work offers a fascinating glimpse of how military thinking and parlor gaming overlapped in the 1860s.

by of New York Charles Richardson
Very little biographical information could be confirmed about this author from the sources reviewed. He is identified in library and public-domain editions as Charles Richardson, of New York, and his known surviving work is War-Chess; or, The Game of Battle, published in New York in 1866.
The book presents a detailed war-themed board game in which opposing armies of infantry, cavalry, artillery, and supply units compete to capture or defend a citadel. In the text, the game is described as having been invented by Colonel Charles Richardson, suggesting a military title or rank, though the available sources did not provide enough evidence to say more with confidence.
Because reliable information about his life appears to be scarce, he stands out today less as a fully documented public figure than as the creator of an unusual early American strategy game. For modern readers, his work survives as an intriguing artifact of Civil War–era gaming, military imagination, and popular recreation.