Null-ABC

audiobook

Null-ABC

by H. Beam Piper, John J. (John Joseph) McGuire

EN·~3 hours·1 chapter

Chapters

1 total

Transcriber's note:

3:31:13

Description

In a sleek, near‑future world where even breakfast can be a blend of real and synthetic ingredients, Senator Chester Pelton juggles a hectic campaign trail with the comforts of family life. Over a table laden with honey‑dripping toast, his teenage son Ray obsessively weighs the cost of every bite, already dreaming of the latest “copter‑bike” while his sister Claire tries to keep the household grounded.

As the family debates politics, sales, and the ever‑present pressure of a looming election, they’re surrounded by technology that blurs the line between genuine experience and manufactured convenience. The story invites listeners to consider how a society that leans heavily on “book‑learning” and engineered sustenance might shape values, ambition, and the very definition of authenticity—all while a charismatic senator wrestles with the paradox of progress and personal integrity.

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Details

Language

en

Duration

~3 hours (202K characters)

Series

Produced from Astounding Science Fiction, February and March, 1953

Publisher of text edition

Project Gutenberg

Credits

Produced by Greg Weeks, Sankar Viswanathan, and the Online Distributed Proofreading Team at http://www.pgdp.net

Release date

May 8, 2006

Rights

Public domain in the USA.

About the authors

H. Beam Piper

H. Beam Piper

1904–1964

A self-taught science fiction writer with a gift for big ideas, he built sweeping future histories and alternate worlds that still feel lively today. Best known for Little Fuzzy and the Paratime stories, he wrote adventure-driven fiction with a sharp interest in politics, language, and how civilizations work.

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John J. (John Joseph) McGuire

John J. (John Joseph) McGuire

1917–1981

A mid-20th-century science fiction writer with a knack for fast-moving adventure, he is best remembered for stories written with H. Beam Piper. His work helped shape several classic magazine-era tales of future politics, frontier worlds, and big ideas.

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