Games

audiobook

Games

by Katherine MacLean

EN·~17 minutes·1 chapter

Chapters

1 total

Transcriber's Note:

17:36

Description

A boy named Ronny spends an afternoon on the lawn turning the world into a tribal battlefield, swapping rifles for bows and narrating his own heroic defeats. His vivid play‑acting blurs the line between fantasy and the ordinary hum of his kitchen, as his mother’s voice drifts in and out of his imagined war‑cry. Through the cadence of imagined arrows and whispered commands, the story captures the fierce focus of childhood imagination when reality and daydream are indistinguishable.

As Ronny’s mind wanders, he suddenly inhabits the voice of an aged warrior, a dying chief delivering cryptic counsel to a new generation of fighters. The narrative folds his play into a larger, uncanny meditation on memory, identity, and a strange alphabetic arithmetic that hints at a hidden scientific intrigue. The opening act leaves listeners poised between the boy’s make‑believe skirmishes and the emergence of a deeper, mind‑bending puzzle that promises to challenge how we define self and reality.

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Details

Language

en

Duration

~17 minutes (16K characters)

Publisher of text edition

Project Gutenberg

Credits

Produced by Sankar Viswanathan, Robert Cicconetti, and the Online Distributed Proofreading Team at http://www.pgdp.net

Release date

2010-03-27

Rights

Public domain in the USA.

About the author

Katherine MacLean

Katherine MacLean

1925–2019

A sharp, quietly witty voice in mid-century science fiction, she wrote stories that looked past gadgets to the ways new ideas change people and everyday life. Her work was admired for blending scientific curiosity with real psychological insight.

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