
Step into a world where sleight of hand turns everyday objects into sources of wonder. This lively manual opens with quick, eye‑catching finger tricks that even a child can master, then gradually expands to more elaborate feats. Each routine is paired with clear, hand‑drawn illustrations that make the movements easy to follow.
The book covers a surprising breadth of conjuring arts: coin vanishes, rope and string puzzles, dazzling card flourishes, dice diversions, and even miniature jugglery performed solo or with an assistant. A dedicated section reveals the tricks gamblers use, exposing the mechanics behind popular betting deceptions. Whether you crave a simple party gag or a challenging routine to perfect, the instructions balance playful narration with practical detail.
Written in a conversational, almost theatrical style, the guide feels like a seasoned magician sharing secrets over a café table. Its historic charm—rooted in the classic “drawing‑room magic” tradition—makes it a delightful companion for anyone eager to add a touch of mystery to gatherings.
Language
en
Duration
~6 hours (393K characters)
Publisher of text edition
Project Gutenberg
Original publisher
London: John Camden Hotten, 1872.
Credits
Richard Tonsing, Emmanuel Ackerman, and the Online Distributed Proofreading Team at https://www.pgdp.net (This book was produced from images made available by the HathiTrust Digital Library.)
Release date
2023-08-21
Rights
Public domain in the USA.
1818–1903
A 19th-century magician and popular writer on parlour entertainments, he turned sleight of hand, puzzles, and drawing-room amusements into lively books for ordinary readers. His work helped bring stage-style magic into the home.
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