
In a gleaming megacity where sky‑cars streak between towers and bustling pedestrian levels pulse with life, a new kind of duel has been invented. Dulaq, a quiet but brilliant engineer, steps into the arena of the Dueling Machine—a virtual battlefield that lets two opponents settle scores without physical harm. Armed with his own handcrafted stat‑wand, he must track down his rival, the enigmatic Odal, before sunset, all while the bustling streets serve as both stage and camouflage.
The chase winds through crowded avenues, toy‑shop windows and sun‑kissed plazas, each step a blend of genuine city sounds and the unsettling feeling that the world might be a manufactured illusion. As Dulaq closes the distance, the line between reality and the machine’s simulation blurs, turning an ordinary hunt into a psychological contest. The outcome isn’t just personal; it could tip the balance of power across an entire star‑system alliance.
Language
en
Duration
~2 hours (125K characters)
Publisher of text edition
Project Gutenberg
Release date
2009-12-29
Rights
Public domain in the USA.
Subjects

1932–2020
A major voice in modern science fiction, he wrote adventurous, idea-driven novels while also shaping the field as an influential editor. His work often blended space-age wonder with real scientific curiosity, which helped win him a wide, lasting readership.
View all booksBest remembered as the co-author of the science-fiction novel The Dueling Machine, this little-known writer left a small but memorable mark on classic SF. Reliable public information about him is scarce, which only adds to the book’s curiosity.
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